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A game with a fabulous pedigree... *STARTM ...invented by Ea Ea Reviewed in Games Magazine, March 2005 Evolved from our Game of Y, the five-sided board has 276 cells, with 50 along the outer edge. The 3-in-1 board design allows for shorter games on two interior smaller regions. Players seek to "own" edge spaces by occupying or surrounding them. Go players will dig the subtlety of achieving this goal. Flat marbles in white and black flow like luminous rivers across the board during play, a visual as well as intellectual treat. Unique scoring system favors connecting one's stones into as few separate groups as possible, so blocking and defensive strategies are crucial. The central star is a bridge for both players to span across. Rule book includes other games and solitaires. We gratefully acknowledge superb editing by Irene Schensted. The 17" leather-like vinyl game mat rolls up for storage. For 2 players, ages 10 to adult. |
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Guest appearance! NANOFICTIONARYTM ...invented by Andy Looney, made by Looney Labs Andy has outdone himself again, with this game of "telling tiny stories." The cards provide the four elements of a story: character, problem, location, and resolution. The players get to make up a very short, say, 55-word, story incorporating all these elements. Some imagination required, read the instructions. See full rules on their website. The game has 3 stages collecting the cards for your plot and writing your story; telling your story to an audience (the other players plus anyone else hanging around); and earning points. Some extra cards provide mayhem. A brilliant concept, a total hoot, and different every time. We figure there are at least 355 ways to mix the plot devices. For 3 to 6 players, ages 10 to adult. |
Larger image (55.2K)of The Game of Solomon |
GAME OF SOLOMONTM ...by Martin Gardner We're honored to have an exclusive of this game invented by the beloved author of countless books on recreational mathematics. The handpainted, 15" square fringed game cloth (washable) serves for games for 2 players, plus a variety of jumping and positional puzzles for solitaire. The title game lets players invade the opponent's
castle, capturing as in checkers. Another game is an unusual version of "Nim." And "Caravan" is a desert-crossing trek, with strings attached. The 18 solid hardwood maple disks are hand-tinted in 3 colors. Directions are on a "scroll." For 1 to 3 players, ages 8 to adult. |
Larger image of Brace (33.8K) |
BRACE (and Embrace)TM ... by Alan Kross-Vinson and Nine Men's Morris (Mühle) ...traditional
Chosen for "Games 100" list, 1998!
On Brace's reverse side, by popular demand, we offer Nine Men's Morris (35K), also known as Mühle...one of the oldest games known. The goal: forming rows of 3 pieces entitles you to remove one opponent piece from the board. Player with fewer than 3 pieces remaining loses.
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![]() Rules of play See also a Morris board on canvas, back to back with the game of Brace (above). |
NINE MEN'S MORRIS and FOX & GEESE ...centuries of tradition By popular demand, we produced a handcrafted wood Nine Men's Morris board in a popular 11½" size. The board is laser engraved with the classic Morris squares, and the handsome Celtic knot border design was programmed by Chuck Coates. This was an instant hit at our Renaissance booth. On the flip side is the traditional Fox and Geese grid that also serves for a jumping solitaire puzzle. It, too, is richly decorated with Celtic designs. A drawstring pouch holds the black and white go stones that look and feel so right with this board. For 1 or 2 players, ages 6 to adult. ![]() Rules of play |
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